Thursday, October 8, 2026

Digitech Drop

At Second Player Score practice this past Sunday, our bass player Dan brought over something that could be a game-changer.
It's a guitar effects pedal called Digitech Drop (or I guess its full name is Digitech Drop Polyphonic Drop-tune Pitch-Shift Pedal, which is quite the mouthful). What it lets you do is lower your guitar or bass tuning by half-steps, all the way down to a full octave, with a simple turn of a dial instead of physically (and painstakingly) retuning the instrument one string at a time.

At first, we were going to apply it to the Joel Suzuki musical stage play, to accommodate different vocal ranges of the yet-to-be-cast actors. But then I had an epiphany and realized that hey, we could use it to make some of our songs easier to sing for ME.

You see, over time I've found some of our own songs harder and harder to sing, mostly because of notes in the upper areas of my vocal register. Why I wrote those songs like that, I am not sure, but I do know that I had an easier time singing them when (1) I was younger, (2) we practiced and performed more frequently and for longer durations. But lately, it had gotten to the point where my voice would give out in the middle of sets, so I started making set lists comprised exclusively of songs that never hit the extremes of my range (which excluded a lot of our better material).

But when we practiced with this pedal, we were able to lower the key that the songs were in, and voila! I was able to hit all the notes easy-peasy without stress or strain. Now, I actually kind of want to play more shows (hassles regarding lugging gear and staying up past my bedtime notwithstanding). And I mean, I know we could have gotten the same effect by using additional guitars that were already detuned, but when you're a poor indie local band like us, who wants to mess around with carrying extra instruments and dealing with truss rod adjustments, etc. (something that probably only guitar and bass nerds will understand)? Instead, with just a tiny effects pedal that costs around $150-200, we have unlocked a whole new level of potential.

Does this mean you'll be seeing more frequent announcements for SPS gigs? We shall see!

Thursday, October 1, 2026

Stage Play Status Update

Here's the latest status update on Joel Suzuki and the Wavemakers, the musical stage play adaptation of Volume One.
- Wrote out the arrangements for the stage play versions of the songs so that I'd have something to actually look at during band practice instead of trying to perform them from memory.

- Finished reading Writing Musical Theater (very helpful, highly recommended).

- Watched what seemed like a relatively low-budget production of Rent. At least it seemed relatively low-budget when compared to the other stuff I've seen recently (Frozen, Hamilton). But it was still excellent, as the performances, script, and music really carried it. Makes me hopeful for what we might be able to accomplish with little money (although I think we will have some pretty sweet special effects regardless).

- Speaking of money, I came up with a preliminary budget. I think we can pull this off for around $20-25k, which is about what we spent on Hold My Beer. Fortunately we are saving on things like rights and royalties (since I wrote the script and music), a director (which is me), and the pit band (my band). Still, if we can raise more, that would be great, since I would like to pay our cast and crew--for which my goal is to employ as much autistic and neurodivergent talent as possible--as much as possible.

- Finally worked up the courage to watch the video footage of the table read we did in late August. Everyone did a great job; that's not what I was nervous about. I was wondering how the script, story, and flow would sound. But it was actually quite good! And I know I'm probably biased, but I do tend to be my own worst critic, so.

- Booked a visit to PHAME in Portland, a nonprofit performing arts school that serves the intellectual and developmental disability community. It won't happen until November because part of the I-5 freeway between Vancouver, WA and Portland has been shut down for five weeks, but when I do go, I'm hoping I can find people who are interested in working on the play.

- Set our opening date as January 2028 and emailed a local venue to see if they will rent to us. Fingers crossed!

Thursday, September 24, 2026

The Autograph King Premiere

Tonight, The Autograph King makes its theatrical debut!
What is The Autograph King, you ask? It's a documentary film about Shamim Dana (aka the titular "Autograph King"), a young man who was born with multiple intellectual and developmental disabilities but has managed to thrive thanks to his family's love and support along with his special interest (collecting autographs). Loyal readers of this blog may remember when I spent a day hanging out with Shamim last June. I also interviewed him for an article in the Summer 2025 issue of Spectrum Life Magazine.

I was fortunate enough to view an early cut of the film, which was directed by Scott Zakarin (whose credits include Stan Lee's Mutants, Monsters, & Marvels), and it was terrific. So if you happen to be in the Portland, OR area tonight, head over to Act V Theaters in Cornelius and check it out--that is, if tickets are still available! The premiere is hosted by The Connection Club, a Portland-based nonprofit, and will feature a red carpet entrance, light refreshments, swag bags, and more. Here's the schedule for the evening:

6pm - 7pm: Red carpet reception
7pm - 730pm: Filmmaker Q&A
730pm - 9pm: Film screening

Hope to see you there!

Thursday, September 17, 2026

Songwriting Workshop

This Saturday, as an instructor for Autism Empowerment's Neurodivergent Creators Collective, I'll be presenting a workshop on writing your own songs!
I'll be covering subjects like where to find inspiration, whether to start with music or lyrics, why anime theme songs are so good, and however much more I can cram into an hour-long session.

As for my qualifications as a songwriting instructor, regular readers of this blog know that I've been writing songs and playing in bands most of my life. I'm certainly no Rivers Cuomo*, but I've written songs that have been licensed for use by TV shows like The Golf Channel, MLB Network, and Access Hollywood as well as a Muzak-like service waaaay back in the day (it's been so long, I've forgotten their name). So yeah, I collect my $2.10 royalty check every quarter.

The workshop is free and will take place over Zoom from 2pm-3pm Pacific Time. If you're interested in attending, it's not too late to register! Just go to this link. Hope to see you there!

* Although I think I could probably take him in a best two-out-of-three guitar shredding contest

Thursday, September 10, 2026

Stage Play Status Update: First Production Meeting

This past Sunday we had our first production meeting for Joel Suzuki and the Wavemakers, the musical stage play!
It was just me and my friend Rachel Dubuc, a fellow musician formerly of the band Ghost Feet. Rachel has a lot of live venue production experience which will be invaluable in helping us bring the play to life. We talked about general aspects of the project as well as specifics like how we're going to create wavebow effects on stage, which will include Star Wars-like blaster shots, Ghostbusters-like light streams, and Doctor Strange-like magic shields (sometimes all at once).

I'm really grateful to have Rachel on the team and am looking forward to our collaboration!

Thursday, September 3, 2026

Stage Play Informal Table Read

This past Sunday we held an informal table read for Joel Suzuki and the Wavemakers, the musical stage play!
As I mentioned in last week's post, it was just friends and family members filling in for the actual cast (who I haven't started looking for yet). Also, there was no live singing; I just played a recorded mix of the songs that I pulled off my band's albums and edited (poorly) into the sections that will be in the play.

Still, it was a lot of fun! And I got a sense of the runtime, which I think will come out to be around 1.5 to 2 hours (we finished the read in one hour and ten minutes, but that's not counting the intermission and a lot of stage movement). Everyone did a great job, despite the fact that I failed to provide some of them with the latest version of the script.
Also, I was able to talk my son into reading for the character of Joel, which was a real treat, especially since Joel was kind of based on him in the first place (if you're reading this, thanks again for doing it! Much appreciated). 

Next, I will be working on finding more crew members as well as polishing up the script (my son gave it a 7 or 8 out of 10, which I think is a great starting point). Stay tuned for more updates!

Thursday, August 27, 2026

Stage Play Status Update: Bullet Point Edition

Here's the latest status update on Joel Suzuki and the Wavemakers, the musical stage play adaptation of Volume One.
- A friend had recommended a book called Writing Musical Theater, but it was out of my budget - $106 (!) for the hardcover version and $71 (!!) for the e-book. But then, to my surprise, she sent me her copy! So I've been reading it and learning a lot. Super grateful for her generosity.

- I believe we have our first crew members! One is the makeup artist who worked on Hold My Beer, and the other is a fellow musician with venue production experience who will be running sound and/or lighting (to be determined). I met the latter last year after they found my business card on the ground outside their apartment (not kidding). If you folks are reading this, hi! And thank you for your interest in the project!

- I've been watching more musical stage plays and making-of-musical-stage-plays for educational and inspirational purposes, including Hamilton, Frozen, Diana, and Broadway Idiot (the making of Green Day's American Idiot play, since the play itself isn't available). They were all highly impressive productions; you could tell a TON of work, talent and passion went into each of them. Obviously, we will have a mere fraction of their budgets, but I hope to come at least somewhere close to the amount of joy they were able to generate.

- This coming Sunday, we will have an informal table read of the script! Not with anyone who will be in the actual cast, but just friends and family filling in so I can get a sense of what the script sounds like out loud as well as the total run time. Pictures to follow in a future status update post. Stay tuned!

Thursday, August 20, 2026

Inspire Vancouver

If you are an arts-focused nonprofit organization (or an individual creator who can work with such an org) in the Vancouver, WA area, there is good news for you!
A couple of weeks ago, the city officially opened the application window for its new Inspire Vancouver grants program, which provides funding to organizations, schools, and individuals for the purpose of supporting and advancing arts, culture, heritage, and science initiatives in the area. This program replaces the Culture, Arts, and Heritage grant program that helped to fund the production of Hold My Beer (a film project that you may or may not have heard of).

If you think you could benefit from such a program, I encourage you to check out their website here. All the information you need can be found on the site, including eligibility requirements and application questions. There are also a few more grant workshops scheduled for this month that you can attend to learn more before applications close on September 10.

I won't be applying during this year's cycle, but you can bet I will be near the front of the line next year once I have my ducks lined up for the Joel Suzuki and the Wavemakers stage play. If you apply this year, best of luck, and if you heard about the program here first, tell them Brian sent you!*

* It will not help your application

Thursday, August 13, 2026

SPS Gig @ Dante’s Tomorrow!

This is a reminder (partly to myself) that yes, my band Second Player Score is sometimes actually still a band.
In fact, we might be even more of a band now than in recent years. By my count, this is our *counts on fingers* THIRD SHOW this year already, which is one more than we played all of last year.

So if you are in the Vancouver, WA/Portland, OR area (or will happen to be passing through), come check us out! The other bands we'll be playing with are great, so it will be a fun night. Plus, Dante's has awesome pizza.

Hope to see you there!

Thursday, August 6, 2026

Anime Roundup

It's time for another Anime Roundup!

The Ramparts of Ice
A slice-of-life romantic dramedy about an introverted teenage girl (who, if you ask me, presents as autistic) and her friends and classmates as they navigate typical high school challenges while becoming romantically interested in each other, as teenagers are prone to do. Fun fact: the manga the show is based on started out as a self-published webtoon (H/T: Wikipedia). Go, go, indie creators!

Kill Blue
An action-comedy about a 39-year-old professional assassin who gets transformed into a middle schooler (long story), this one is sort of like, I dunno, 13 Going on 30 (but in reverse) meets Sakamoto Days, perhaps? Still, though, it does its own thing, which is a lot of fun. Speaking of fun, fun fact: apparently, the reason so many anime and manga have the word "blue" in the title (Blue Box, Blue Exorcist, etc.) is because Japanese culture associates the color blue with the concept of youth and adolescence (H/T: Reddit). I had not known that!

My Dress-Up Darling
A slice-of-life romantic comedy about two high school classmates: an attractive and popular "it" girl and a shy, reclusive boy who crafts traditional Japanese dolls. They end up bonding over cosplay and then...fall in love?? Maybe? You'll just have to watch it and find out! Things seemed to have sort-of-more-or-less wrapped up after season two, but there's more to the manga, so I'm hoping they make a third season. Fun fact: this show is one of the few I've seen that use actual brand names, like Canon and Don Quijote (a popular Japanese chain of discount general stores).

Akane-banashi
A coming-of-age dramedy that takes the "daughter avenging her father" trope and adapts it to the world of rakugo, a traditional form of Japanese storytelling (instead of finding and killing the person who killed her father, the protagonist--Akane--goes on a mission to reach the highest rakugo rank that her father failed to achieve after he was unfairly expelled from the profession). Fun fact: the writer of the manga the show is based on had no prior knowledge of rakugo and originally created the character of Akane for a manga about ballet (H/T: Wikipedia).

Scarlet
A feature-length film that takes the "daughter avenging her father" trope and, well...basically plays it straight, sending its titular heroine--a medieval princess--on a quest to kill her uncle who killed her father in order to usurp the throne. It does put its own spin on it by incorporating elements of purgatory, time travel, and surrealism, and it has some pretty stunning visuals. Fun fact: it reminded me a bit of my own manga-style comic book series Glorified with its kick-butt female main character and a companion who starts out as an annoying sidekick but eventually turns into a trusted friend who tries to help the main character overcome her anger.

Until next time, mata ne!

Thursday, July 30, 2026

Stage Play Status Update

Here's the latest status update on the stage play now known as Joel Suzuki and the Wavemakers!
As you may recall, the play will be a musical featuring songs from my band Second Player Score's existing catalog. This is mostly because I am too lazy to write all-new songs most of our albums are concept albums, so a lot of the songs already fit the story beats quite nicely. 

The actors won't be performing the songs in their entirety (except for the big closing number), so I've been assembling a one-track mix of the parts that we will be using, mainly for reference and rehearsal purposes. For example, during our upcoming informal table read that will have friends and family standing in for the actual cast, no one will actually be singing. But I still want to hear what the songs sound like in the context of the script as well as get a feel for the total run time, so that what this mix will be for.

Overall, on the thousand-mile journey, we are still maybe on step fifty or so. But as long as we keep making a little progress every day, I'm confident we will eventually get there. After all, this isn't my first rodeo (Hold My Beer, the film, was originally written in 2019, didn't seriously go into production until August 2022, and was finally released in January 2025).

Stay tuned for more updates!

Thursday, July 23, 2026

Real-Life Side Quest: Backyard Weeds

Remember when I said recently that life is like a video game? Well, it is. To me, at least. And while I'm focusing most of my attention on the main story quest, occasionally side quests will pop up, some of them more annoying than others.
The one that I'm talking about this week is called "Backyard Weeds." It shows up in my side quest log every summer. Most of the time, I'm able to complete it, but this year I think it might be a lost cause. I'm telling you, those blackberries and dandelions and what-have-you are relentless. Remember this post I wrote about weeds ten years ago? Yeah, not much has changed!

The annoyance level of this side quest is probably on par with Fun Fun Island (aka No Fun Island) and Salvatore's Squids from The Legend of Zelda (various titles). I mean, I know I said in this previous post that thinking of these side quests as adventures rather than nuisances makes them more enjoyable, but when the amount of weeds seems to double every week, the adventure starts to wear a little thin.

So while I work on adjusting my attitude (*deep breath* honestly, I am grateful that I even have a backyard), in the meantime, I will try to borrow a chainsaw from my drummer and/or wait until winter arrives and takes care of things naturally.

Thursday, July 16, 2026

Stage Play Status Update: Haiku Edition

Two weeks ago, I announced that the script for the stage play adaptation of Joel Suzuki, Volume One was done. And now this week, I give you another status update... in haiku form.
The final title
Just might be Joel Suzuki
and the Wavemakers

I have continued
To make small tweaks to the script
And I'm not done yet

We have a venue
For a practice table read

We also have friends
Who will be reading for parts
To be cast later

No director yet*
Or any crew besides us
But hopefully soon

* Last-minute update
After doing more research
Now it will be me

Thursday, July 9, 2026

Self-Help Book Recs

This week, I want to recommend a couple of nonfiction self-help books that I've recently read. The first is Strengths Finder 2.0.
Although it's more of an introduction/guide to an online assessment than a complete manual in and of itself (don't buy or borrow a used copy if you want to take the assessment, as you'll need an original, unused code), I still found it interesting and inspiring. Basically, it helps you identify your five strongest traits and how you can apply that knowledge toward achieving your goals. I thought my assessment was pretty accurate, as my top trait was "Futuristic," meaning that I envision what the future could be and then try to turn that vision into reality. I especially loved one part of the book that said that "(by) continuously applying your strengths...you can honestly become...a famous author." Okay, book, if you say so!

The other recommendation is The ONE Thing, which basically tells you to focus on, well, one thing in order to achieve success. Identify what your "one thing" in life is, and then put most of your energy into it while cutting out extraneous stuff. The part that really resonated with me was when the author cited Stephen King as an example, saying that King's "one thing" is writing, and that even when he had to work a day job to make a living, he still managed to devote a four-hour block of time every day to his craft.

Both of these books found me at about the same time, and I felt almost like they were magic tomes containing hints about what I should do as I attempted to navigate through a period when life seemed like a video game (more so than usual). Maybe they might do the same for you?

Thursday, July 2, 2026

Stage Play Status Update

As I promised last week, here is a status update on Joel Suzuki, The Musical!
If you recall, a month ago I told Joel and Felicity that I would be producing a stage play adaptation of the first book in the Joel Suzuki series. Originally, it was going to be called Wavemaker: A Rock Opera, but then I changed my mind, as I am prone to do (I still may change it back). But regardless of what the title ends up being, a month later, I'm happy to announce that -- drum roll -- the script is done!

A first draft of it, anyway. Or maybe you could call it a 1.3 or 1.4 draft, as I've gone through it a few times and made some revisions. And I'm sure there will be many more revisions to come. I've heard that the writer of the Stranger Things stage play wrote hundreds(!) of drafts of her script, so the bar is set pretty high. Not sure I'll be writing as many, but hey, if that's what it takes to make something that people will really enjoy, then that's what I'll do.

Of course, I'll also be asking other folks to review it and give notes, including whoever ends up being the director. That's right, even though I directed the Hold My Beer short film, I have no intention of directing this. Not only because I want someone with actual live theatre experience to do it, but also because I will be busy as part of the pit band! As I told Joel and Felicity, the play will be a musical that incorporates songs from my band Second Player Score's catalog, so we will be playing the music while the actors do the singing.

So that's where we're at. Stay tuned for more updates!

Thursday, June 25, 2026

Stuff I Did This Past Weekend

I've been so busy solving puzzles and fighting boss battles in Life, The Video Game that I forgot to mention the stuff I had going on this past weekend.
On Friday, my sometimes-a-band Second Player Score was actually a band, playing Day Two of the inaugural PDX Pop Punk Fest at the Wyrd Hut in Portland. It was all-ages and a good crowd turned up, so that was cool. Big thanks to Lexi and Chris of Crisis Averted Booking for having us, and to bill-mates First-Class Martians, The Disorderlies, Ninjas With Syringes, and The Sh*tfits (this blog is now officially PG-13) for sharing the stage with us and rocking out.

Then on Saturday I taught a workshop on Independent Writing and Publishing for Autism Empowerment's Neurodivergent Creators Collective. It was an encore presentation of a workshop I did last July, and it was a lot of fun. If you missed it, you can watch a replay here.

Coming up next week: a status report on what was called Wavemaker: A Rock Opera but is now called Joel Suzuki: The Musical (don't tell Joel and Felicity)!

Thursday, June 18, 2026

Random Post About Random Thoughts

As the title suggests, this is a random post about random thoughts. And here is a random picture of some blinds.
Why am I writing a random post about random thoughts? Because I am currently in the middle of a boss battle (see "Life Is Like A Video Game" from last week) and am too busy to come up with something less random while still sticking to my once-a-week posting schedule (which I have stuck to ever since this blog started back in 2012, with the exception of a couple of weeks in July 2021).

I apologize for the randomness. Hopefully I will be able to get back to writing actual content soon.

XOXO,
Brian

Thursday, June 11, 2026

Life Is Like A Video Game

A Zelda-style video game
And right now I'm in a temple

With a puzzle I have to solve

To get to the next level

The game is giving me clues

That I need to decipher

Before my heart meter runs out

Thursday, June 4, 2026

Wavemaker: A Rock Opera??

(Continued from last week's post, "Hold My Beer: The Musical??")

INT. LIVING ROOM - DAY

Two people are here, sitting on a couch and watching "Spider-Noir" on Amazon Prime. They are FELICITY, late teens to early 20s, and JOEL, same age range. The show cuts to a commercial.
Felicity: You know, this is actually pretty fun.
Joel: I agree.
Felicity: To be honest, I wasn't really sure what to expect. But I'm glad we started watching it.
Joel: Me too.
Felicity: They should make a Spider-Gwen solo show.
Joel: I've heard they're making an animated Spider-Gwen movie.
Felicity: Oh, cool. Still, though, I want a live-action version.
Joel: That would be good.
Felicity: Hey, switch the show to black and white before the commercial ends.
Joel: Okay.

A middle-aged man bursts into the room. This is BRIAN.

Brian: Hey, you guys!
Felicity (sighs, to Joel): Pause the show.
Joel: Okay.
Felicity (to Brian): What is it now?
Brian: Remember last week, when I said I wanted to produce a stage play version of Hold My Beer?
Joel: Yes.
Felicity: I wish I could forget.
Brian: Well, I've changed my mind.
Felicity: Big surprise.
Brian: Instead, it's going to be a stage play version of the first book in the Joel Suzuki series.

Joel and Felicity exchange glances.

Brian (cont'd): I started working on the Hold My Beer adaptation, but then I realized it might be a little too mellow for live theatre. A play needs to be visual and dramatic. So then I thought, hey, Joel Suzuki would be a great fit for the format.
Felicity: Hold on a sec -
Brian: And instead of having to write a bunch of new tunes, we could just use songs from Second Player Score's catalog. I know a few that would go really well with the story.
Felicity: Wait. Back up. I -
Brian: We could call it "Wavemaker: A Rock Opera." I mean, I know rock operas are usually sung-through, and this would have dialogue like a standard musical, but the songs would all be rock songs pulled from what were originally concept albums. And there'll be costumes and props and sets. I mean, nothing too fancy or expensive, just enough to get the idea across. Also, we - 
Felicity: Dude. Stop.

Brian stops.

Felicity (cont'd): What do you mean by "the Joel Suzuki series"?
Joel: Um...I was kind of wondering that myself.
Felicity: Are you saying that there's a book series about Joel?

Brian pauses and looks around.

Brian: Oh. Yeah. Right. Never mind. Forget I said anything.

Brian hastily exits the room.

Felicity: He is so weird sometimes.
Joel: I agree.
Felicity: Anyway, let's get back to the show.
Joel: Okay.

To be continued...?

Thursday, May 28, 2026

Hold My Beer: The Musical??

INT. LIVING ROOM - DAY

Two people are here, sitting on a couch and playing a PvP (Player vs. Player) video game. One is FELICITY, late teens to early 20s. The other is JOEL, same age range.
Felicity: Ha! Got you again, dude.
Joel: How do you always do that?
Felicity: That's actually a good question. You're the one with the Sight. You should be able to see me coming a mile away.
Joel: I don't think that's how the Sight works.
Felicity: I thought that's exactly how the Sight works.
Joel: Um...
Felicity: Whatever. Hold on, I need a drink.

Felicity pauses the game and picks up a can of diet soda from the coffee table in front of her. As she takes a sip, a middle-aged man enters the room. This is BRIAN.

Brian: Hey guys, I have this totally wild idea.
Felicity (putting the can down): Seriously? Like, another one?
Joel: What is it?
Brian: I want to produce a stage play version of Hold My Beer. A musical.
Joel: Hold My Beer? You mean, that short film you made?
Brian: Yeah.
Felicity: You're right, that is a bat-sh- (exchanges glances with Joel; remembers that Joel hates swearing) -poop wild idea. Do you have any experience in theater?
Brian: I've seen The Book of Mormon. And that Behind the Curtain documentary about the Stranger Things play on Netflix. Also, I played the lead role in a sixth grade Christmas play. So yeah, lots of experience.
Joel: Um...
Felicity (shaking her head): Dude, that's a terrible joke.
Brian: No, I'm not joking. I really want to do this.
Joel: Why?
Felicity: Because he enjoys causing trouble for himself.
Brian: There are a lot of reasons. One is that some of our original actors from the film have backgrounds in theater. Also, I know a few people who are involved in the theater scene, so I can try to get them involved or at least ask for their advice.
Felicity: Not sure either of those are reason enough to do something so far out of your wheelhouse.
Brian: There's more.
Joel: Like what?
Brian: Live theater is basically the origin of show business. Plus, I feel like it's the future as well. I mean, not that it's not relevant right now, but I think it just might be one of the last forms of entertainment that won't involve AI.
Joel: What about robots or holograms?
Felicity: Ugh, let's hope not.
Brian: Even if that happens, I don't think it'll be for a long time.
Joel (as if he knows something we don't): Well, maybe.
Brian: Huh?
Joel: Um, any other reasons?
Brian: Vancouver's arts and culture scene is growing. Venue-wise, we already have Magenta Theater, and the city wants to build not just one, but two performing arts centers, one downtown and one on the east side. I could even try applying for one of the city's new grants. 
Joel: I've heard of those.
Brian: Plus, you know, if Trey Parker, Matt Stone, and Green Day can do it...
Felicity: Dude, those guys are legends. You're, well...
Brian: I know, I know. But either way, I'm always up for a new challenge. I didn't know a whole lot about filmmaking before I made Hold My Beer, the film.
Joel: True.
Felicity: Well, good luck, man. You'll need it. Can we get back to our game now?
Brian: Sure. Just wanted to let you two know.
Joel: Keep us posted.
Felicity (slapping Joel on the arm): Dude, why'd you say that?
Joel: Aren't you kind of interested?
Felicity: What do you think?

To be continued...

Thursday, May 21, 2026

Volumes Eight And Nine Status Update

This is still bonkers to me every time I think or talk about it: I continue to make steady progress on Volumes Eight and Nine of the Joel Suzuki series.
As I mentioned in this post, I actually finished a first draft of Volume Eight a few weeks ago. I was originally going to put it aside for a while, but instead, after a three-day cooling-off period, I dove right back in and started doing first-pass edits. Mind you, these are just to check for minor issues like missing words, punctuation, and such (I'm saving the heavy-lifting story revisions for later), but still, it's something. So as of right now, I've reviewed up through Chapter 15, which leaves 14 more chapters to go. And as for Volume Nine, I am now up to 17,500 words, or about 70 pages.

Will this continue? We shall see!

Thursday, May 14, 2026

A Show? Yes, A Show!

Remember in this Band Update post from March when I said that Second Player Score, my now-mostly-a-multimedia-production-team-but-still-sometimes-a-band, had shows booked for May and June? Well, the time has arrived!
If you're in the Vancouver, WA/Portland, OR area (or happen to be passing through, or have frequent flyer miles to burn), you can check us out THIS SATURDAY, May 16th, at The Snug in NE Portland. We'll be playing with Six Sundays and Craig James & The Hawthorns, so you know it'll be a rockin' good time. There's no cover charge, and as a bonus for old people like me, the show starts relatively early at 8pm and should end by around 11:30pm at the latest (it actually does kind of have to end by then, since The Snug is in a residential neighborhood). We'll also be debuting our brand-new song "Edge Back," along with a new-old song (written in 2018 but never officially recorded or performed live until now) called "Think About Baseball."

Hope to see you there!

Thursday, May 7, 2026

Momtistic

Recently, I was fortunate enough to receive an advance reader copy of Momtistic, a forthcoming memoir by my friend and fellow author, Laura Donovan.
It's her story about becoming a mother, having two sons on the autism spectrum, and discovering as an adult that she might be neurodivergent herself. And I have to say, I absolutely loved it. Here's a review I wrote for Goodreads:

"This was the first "unputdownable" book I've read in a while. It was funny, touching, and I could relate to it in so many ways. The tone reminded me of Jenny Lawson while the style and voice were uniquely the author's own. Highly recommended for parents, anyone with a connection to the autism community, and/or fans of memoirs (or just good books) in general."

I was introduced to Laura by Shamim Dana aka The Autograph King, who you might remember from this post from last year. Both Laura's book and a documentary film featuring Shamim are scheduled to come out this September, and I'll be interviewing Laura for the Fall issue of Spectrum Life Magazine (I previously interviewed Shamim last summer).

In the meantime, you can pre-order Momtistic from Amazon, Barnes & Noble, Bookshop.org, Walmart, Target, or the publisher, Cynren Press. All the links are here. Do it now, you know you want to!

Thursday, April 30, 2026

Volume Eight Status Update

Loyal blog readers (and those just passing through), I have an exciting announcement: I have FINISHED THE FIRST DRAFT OF JOEL SUZUKI, VOLUME EIGHT!
If you recall the last Volume Eight Status Update post from March 5, at that time I was at 25,000 words. Since then, I've added another 50,000 words, reaching my target of 75,000 total, roughly equivalent to 300 pages. This means that I've completed a full draft in three months, which breaks my previous record of four months that I set with Volume One. I also set a single-day word count record of 2,500, breaking the previous record of 2,000.

As I mentioned in the last update post, a lot of the credit goes to a certain social media platform that shall remain unnamed, which gave me an incentive to write every day (including weekends, which I had never done before) and to write more each day than I thought I would (or that I was in the mood for). Also, I pantsed (i.e., wrote from the top of my head without using an outline) my way through the entire thing, which was also new for me.

So, now what? Well, I will probably take a break (or possibly move on to writing something else since I've been enjoying writing every day) and let the draft cool off for a bit, and then return to it later. I already know that large parts of it need tons of revising, editing, and rewriting, which is always the next step in the process. In other words, we're a long way off from launching a new installment of the Joel Suzuki series into the world, but who knows? Maybe the process, like the writing of the first draft, will take less time than usual.

Stay tuned!

Thursday, April 23, 2026

StoryverseStream

I'm super happy and excited to announce that StoryverseStream has officially launched!
What is StoryverseStream, you ask?

It's an online platform founded by my friend and fellow author Athena (she played a homebrewer in Hold My Beer) that provides an outlet for creators to share their work with others. Although you can sign up with just a standalone piece of intellectual property, it's especially suited for those who have whole franchises that encompass multiple forms of media, which - as you know if you've been following along - just so happens to include me and Second Player Score!

You can learn more about StoryverseStream here. And if you're interested, the Glorified and Hold My Beer Storyverses are now live on the site, where subscribers (just $5/month) can gain access to just about everything related to each franchise, including all four published issues of the Glorified manga-style comic and other exclusive content (like the recipe for Second Player Score's "Hooked" maple pecan porter).

Please check it out, we'd love to have your support!

Thursday, April 16, 2026

Wavemaker Lineup Photo

Loyal blog readers, I can't believe I haven't shared this with you yet! I apologize for the oversight.
This is another artistic rendition (or possible concept art for an animated adaptation, if you want to be optimistic) of the main characters from Joel Suzuki, Volume One: Secret of the Songshell. From left to right: Sammy the silvertail, Felicity Smith, Joel Suzuki, Marshall Byle, and Fireflower. It comes courtesy of artist extraordinaire Kaiyou, who has worked on many other SPS-Verse projects including 4-D and Hold My Beer.

Speaking of Hold My Beer, I know I haven't written about it much for some time now, but I assure you I have not given up trying to develop it into a series. Even my computer will not let me forget about it, as every time I boot it up or unlock it, the Hold My Beer file folder will have opened itself for some mysterious, universe-related reason. There's nothing imminent, but there are some things in the works that could bear fruit given time. I'll keep you posted!

Thursday, April 9, 2026

Anime Roundup

It's time for another Anime Roundup! (warning: spoilers)

Orb: On the Movements of the Earth
Wow. I have to admit, I did not expect that I would like this one so much. At first, the premise seemed mildly interesting: a historical fiction drama about a 12-year-old prodigy who learns heretical teachings about the Earth and the Sun and then goes on a quest for his new master's hidden research while trying not to get caught by the Inquisition. I figured, "Okay, sure. Why not." After the first episode, I was like, "Well, this is not bad, but I can see where it's going." Boy, was I wrong. Capital "W" Wrong. It ended up being jam-packed with (mild spoiler alert) shocking twists, gut punch moments, and all kinds of thought-provoking dialogue about philosophy, life, and related topics. It also left me with some unanswered questions, which I'm pretty sure was done on purpose. On top of all of that, it provided direct inspiration for parts of Volume Eight. Like a lot of great anime, I'm glad I stuck with it.

(And if the creators are reading, I would love love love a Jolenta spinoff.)

Magia Record: Puella Magi Madoka Magica Side Story
Speaking of spinoffs, this show is a spinoff of the brilliant 2011 series Puella Magi Madoka Magica (which I talked about in this previous roundup post) that actually started out as a video game and then turned into a manga, anime, and even a stage play. It's not quite as mind-blowing as the original, but there is still a big twisty reveal along with (spoiler alert) major appearances from the original characters. Throw in some of the same trippy, fantastic artwork, and it all adds up to a decently good time.

Shiboyugi: Playing Death Games to Put Food on the Table
Dark and artsy, this one is about a young woman who plays death games (think "Squid Game" or "Alice in Borderland") for a living and whose goal is to complete 99 of such games. It kind of felt like watching a psychological horror video game or a visual novel, and it had surreal moments and time jumps that made it a little confusing but still very compelling. Also, I love how blood turns into polyfill.

Kamisama Kiss
A homeless high school girl saves a man from an angry dog. To thank her, he gives her his house, which is actually a local shrine. On top of that, she inherits his position as the god of said shrine (surprise!) and now has to deal with her new fox familiar, a sullen and broody ikemen (hunky dude) who seems to resent her presence. Will they embark on one of those "enemies-to-lovers" kind of arcs that you often find in paranormal/supernatural romance stories (are those called "romantasy" now? I've been having a hard time keeping up)? If they didn't, then why are we even here in the first place? Although I guess you'll just have to watch to find out for sure...

There's No Freaking Way I'll Be Your Lover! Unless...
This one is a bright, shiny, candy-colored rom-com about a group of high school girls who may or may not like each other. Like, like-like (this is a subgenre of manga/anime known as yuri, or "girl's love." The boy version is appropriately called "BL.") I started watching it for the title, and I continued watching it not only because it was fun (especially once I moved it to my evening post-a couple of beers viewing slot) and had a super-catchy theme song (muri muri!), but also because I half-expected it to suddenly turn ultra-dark and disturbing a la Doki Doki Literature Club (spoiler alert: it never did).

Until next time, mata ne!

Thursday, April 2, 2026

Cat Picture Placeholder Post

Because sometimes, we all just need pictures of cats sleeping peacefully to remind ourselves not to freak out so much.
The arm over the face is a nice touch.
This is the inverse, with the face over the arm.

I will write more next time, I promise! (or not)

Thursday, March 26, 2026

Eating On A Budget, Part Two

Remember this post from 2019 called "Eating on a Budget"? Probably not. But I do! And I am here to once again talk about tips for cutting corners on food so that you can spend your money on more important things like new phones and game consoles.

(And, like back in 2019, I offer the disclaimer that I am not a doctor or nutritionist, so I don't endorse these ideas as being part of any kind of special diet. This is coming purely from a financial perspective. Remember: don't take health advice from authors, musicians, or especially author/musicians. It will not turn out well.)

Buy Reduced-Price Stuff
In an episode of Extraordinary, a sort-of superhero comedy on Hulu, a couple of characters (Kash and Carrie, I love those names) talk about saving money by buying only reduced-priced food items and then making a meal out of whatever those things are. I heartily recommend this idea! I've found that at my local Fred Meyer, there are often good deals on good stuff, like meats and vegetables. Whenever possible, I like to stock up and freeze them for later use (confession: I did not know this was something you could do until the drummer in my band told me about it).

Beans, Instant Ramen, Tuna
Beans are amazing! They're cheap, filling, and apparently nutritious. Instant ramen is also cheap, and to make it at least somewhat healthy-ish, I don't use the flavor packet but instead add seasoned tuna, which is also usually cheap at around a dollar per pouch when on sale.

Coupons, Etc.
You probably already do this, but if not: take advantage of coupons (including digital ones), loyalty programs, and other promotions, like senior discounts (I was reluctant to admit that I qualified for such discounts, but since it helped me save a few cents, I swallowed my pride and signed up). 

Hope that helps!

Thursday, March 19, 2026

Band Update

Confession: the last time Second Player Score got together as a band was when we played a benefit show for the American Foundation for Suicide Prevention last September. Yes, SIX MONTHS AGO.
Funny how time works, huh? But anyway, we are now on the cusp - I hope - of starting back up again. As a musician, when you don't play music for a long time, you start to really miss it even if you don't realize it. It's a great way to relieve stress, even if some of that stress paradoxically stems from the act of playing music (as much as I love performing, especially for a good cause like supporting the AFSP or Autism Empowerment, there's all the other stuff that goes into it: loading gear! Finding parking! Staying up past my bedtime! Are people going to show up? Etc., etc.)

I have even, for the first time in literal years, WRITTEN NEW SONGS. Three of them, in fact. Two of them were deliberate attempts to make anime-theme-song-style songs, and the third was a completely different animal loosely inspired by "Gotta Get Away" by The Offspring and "Catch These Fists" by Wet Leg. The anime-style songs still need lyrics (my goal is to write them in Japanese) and are pretty complex, so you probably won't be hearing them anytime soon. The third song, however, is a simple punk-rock jam (called "Edge Back" - yes, it has lyrics) that we may have ready by the time we play our next show.

Oh, did I forget to mention? Yes, we HAVE SHOWS BOOKED. One is in May, the next in June. Which equals the number of shows that we played all of last year. I will announce more details when it gets closer.

Will this represent a new beginning, a phoenix-rising-from-the-ashes revival of Second Player Score, the band*? We shall see! Stay tuned...

* the multimedia production team is something totally different and may have a cool announcement of its own coming up soon

Thursday, March 12, 2026

Wavebow Comp?

Last Friday, I dropped by the Asian Arts and Culture Exhibit at the Vancouver, WA Arts Hub. There were, as you might expect, lots of amazing crafts and artwork, as well as some great musical performances. Some exhibits even combined craft, art, and music, like this one:
I found this stringed instrument to be so interesting that I had to take pictures of it. It kind of reminded me of a wavebow, or a possible relative of it (in case you're new here, a wavebow is the magical musical instrument that some of my characters from the Joel Suzuki series play). The back of it was even cooler:
As you can see, it had a carving of what I think is a dragon, which looks incredible. Confession: I had never thought of doing something like that for the wavebows, and now I wish I had! Maybe I can work it into Volume Eight somehow.

Anyway, there was no one manning that booth while I was there (I had to leave a little early), so I didn't get a chance to ask what the instrument was called. If you know, please tell me in the comments! And if you're in the Vancouver, WA area and have not checked out the Arts Hub yet, I highly recommend doing so. You can find out more information about it here.

Thursday, March 5, 2026

Volume Eight Status Update

All right, you guys, this is really happening. I am (gasp) officially knee-deep in Volume Eight!
In the last status update from January, I reported that I was at 2,400 words. Which, you know, could have easily been the end of it. After all, I did write 9,000 words for Volume Nine back in the summer of 2023 and then stopped.

But this time around, I've kept going, and at a pace I don't think I've matched since the first draft of Volume One way back when. There have been multiple 2,000-word days (which matches but does not exceed my daily word count record, because my brain shuts down after that) and I've even been writing regularly on weekends. As a result, I am now up to 25,000 words, which is roughly equivalent to 100 pages, or (more gasps) about one-third of the way through the whole thing.

As far as where all this diligence has come from, I have to give a lot of credit to a certain social media platform that shall remain unnamed. Allow me to explain: since late last August, I've been posting daily to said platform, partly as an experiment and partly just for fun. For the first few months, my posts were mostly about the real-life history of the Joel Suzuki series, after which they moved into topics like worldbuilding and character profiles.

Then, once I started working on Volume Eight, I began to post status updates on the book's progress, and the response was overwhelmingly positive. So I kept doing it, and it eventually turned into almost a virtual book coach-type of relationship, where even if it was a Sunday and/or I didn't feel like writing and/or I would hit my daily goal of 500 words and think "that's good enough," I would push myself to crank out more words so that I would have something cool to report the next day.

Will it continue? Who knows! But for now, I'm having a blast writing on a regular basis again, and on top of that, this time I'm actually pantsing it, instead of working from an outline like I normally do. I'm also following my own advice and not stopping to edit much along the way, so I know a lot of what I'm writing is probably garbage, but that's what first drafts are for.

Anyway, stay tuned for the next status update!

Thursday, February 26, 2026

Look, Ma, I Made A Video Game! (Or Two)

Since I was young, I've always wanted to make video games. In middle school, I learned the programming language BASIC on the (and I am seriously dating myself here) Apple II series of personal computers and went on to create crude approximations of those old Infocom text-only adventures like Zork and Enchanter. I also tried to learn assembly language, but all those ones and zeros were too much for me.
Much later, as an adult, I got my hands on an early version of something called GameMaker and created a game called "Flyball," in which you move a baseball glove around and try to catch baseballs falling from the sky. It was terrible, and is not pictured here because mercifully no records of it exist.

Then recently, I dipped my toes into the game development waters again, this time by just coming up with the concept and the gameplay and then letting someone much more talented than I am at coding - namely, my son - do the actual programming. These efforts resulted in the Hold My Beer minigame that I talked about in this blog post from last February (holy cow, it's been a year already).

Still, I wanted to make a game on my own. So to that end, I downloaded the latest version of GameMaker, which has either exponentially improved since that early version I used before, or my skills and understanding of game design have increased (I'm pretty sure it's the former). Either way, I found it fun and relatively easy to use, and I was able to create a version of the old Asteroids game (which is pictured above) by following one of their simple tutorials. You can even play it at this link (it's PC-only).

Emboldened by that success, I then moved on to my next goal: creating a real-time RPG. Fortunately, GameMaker had another tutorial and built-in assets for that, and although it was more challenging than the Asteroids-style game, I eventually - with the help of my son, who got me through one part where I was stuck despite the tutorial - was able to finish it. You can check it out here.
Does this mean I can now move on to the ultimate project, which is the Zelda-style game Zythos: The Legend of H.M.B. that I talked about in this blog post from last July? Probably not. But who knows! Stay tuned...